Black Zone, GvG, and Territory in Albion

One of the endgame contents Albion Online offers is the GvG system, where players can create their own guild, fight for territories, and build their own towns in black zones inside the outpost. As mentioned earlier, there are mainly four zones from blue to black.

Black Zones

Black zones are more suitable for people who would like to further advance to the end game content in Albion Online. It offers higher tier resources from tier 5 to 8, where the highest tier resources as of now found in the red zone are 6. The quantity resources found in the black zones are more than in the red zone with faster resource respawn rate.

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Being a full-PvP zone, players are risk of losing all gear once died inside the zone. Also, enemy UI indicator is removed. This encourages cooperation between groups where players need to watch one another back protecting themselves from enemy attacks that can happen at any time.

The most important point is that in black zones, guides are able to build their own town, including watchtowers, crafting stations, smiting stations, and so on. Not only has that, crafting stations on the black zone also provide more resources back from crafting. This results in a faster character progression.

Because of these reasons, guilds are fighting for territories in the black zone. With resource advantages, the character progression through the destiny board can be done much faster than a guild without any territory.

It is truly a high-risk-high-return zone. Fights will occur there regularly and players are going to die more often than living in the red zone.

Building Town

Being a sandbox MMO, guilds can create their own town inside black zones and players are able to build anything themselves. Areas provided in the town will be only flat lands. It is players duty to decide which types of building they would like to build and where.

Guild leader is the main responsible person to build towns in the black zone. He needs to regularly check guild bank and storage, and decide what to build that benefit his guild the most.

Each building requires lots of resources and efforts. It can easily take more than months to build all building necessary for the guild. This is why all guild members need to help together in order to gather sufficient resources to build and upgrade everything. Doing alone would take years.

Group Play

This is how group farming comes into play. It does not only protect guild members from being kills by enemies but also increase resource gathering speed. Resources such as leather, cotton, and stone are mainly supplied from killing certain enemies.

Both PvP and PvE players can enjoy being in the black zone. In addition to gathering, battles regularly happen inside the black zone, including fighting against other players, monsters, raids, dungeons, and bosses.

GvG Territory War

There are limited territories inside the black zones, and guilds are always fighting for it. To capture a territory, an attacking guild needs to declare war to the defensive guild first. Since every zone has its own time zone consisting of 4 hours, the GvG fight happens at the beginning of the timezone of that zone.

The guild territory fight is a fixed 5v5 between two guilds. These fights tend to happen daily. After either guild win or lose, they are able to perform a counter-attack to dominate over certain territories or other plots nearby.

When a defensive guild loses in GvG, all buildings, crafting stations, and everything inside will immediately belong to the winning guild. This includes items inside the guild chest. The only way to take them back is to win the fight with that guild.